Character Modeling Tutorials for 3D Artists

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TUTORIAL
LPM/Meshsmooth

Joan of ARC

 

Modeling of the body.

Part 1
4/5

3DS max 4.x


Extrusion of the shoulders.

Continue with extrusion of the arm.

This part is make up from group of edges, it is necessary  for animation.
Continue to extrude  elbow and forearm.
Now we are going to work on breast.

 Collapse the two vertexes marked  red, and you got the centre point.

Make visisible both egdes to outline the base.

 Make visible these edges on the left and on the right picture for a better round-off.


Insert these edges to give a better round-off of profile of the centre.


Simplify the geometry with Weld Target to remove the polygon with 5 corners.